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LordNine Hidden Classes Guide (L9 Asia)

Search known LordNine hidden classes for L9 Asia, required skill combinations, class effects, unlock bonuses, and passive effects in one codex-style reference.

8 hidden classes8 skill tagsUpdated 2026-05-04
Showing 8 of 8

Main Effect

Basic Attacks have a 25% chance of dealing Extra Combined Damage.

Class Progress

100Melee Defense Penetration +50
200Movement Speed +8%
300Attack Speed +8%
400Attack Power +70
500Melee Attack +50 / All Damage +3.5%
600When hit, reduces the caster's Damage Received for the next 3 hits for 10 sec.
700Defense Power +100
800Deals Combined Damage to the target, and drains the target's MP and Stamina equal to 80% of Max MP and Max Stamina.

Hidden Class Database

Complete Hidden Class Database

Compact archive of each hidden class, required skill set, main effect, and bonus milestones.

Sword Master

6 required skills · 8 progress bonuses

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Required Skills

Deathblow

Time Haste

Secreta's Talent

Parry

Wild Dance

Deliberate Attack

Main Effect

Basic Attacks have a 25% chance of dealing Extra Combined Damage.

Class Progress

100Melee Defense Penetration +50
200Movement Speed +8%
300Attack Speed +8%
400Attack Power +70
500Melee Attack +50 / All Damage +3.5%
600When hit, reduces the caster's Damage Received for the next 3 hits for 10 sec.
700Defense Power +100
800Deals Combined Damage to the target, and drains the target's MP and Stamina equal to 80% of Max MP and Max Stamina.

Destroyer

6 required skills · 8 progress bonuses

Open details

Required Skills

Hellfire Weapon

Honed Weaponry

Blink

Power of Darkness

Polish Weapon

Gamble

Main Effect

Jumps to a target within a 7m radius and deals Combined Damage around the target and inflicts Knockdown for 2 sec with a +80% chance. Up to 10 targets. Gains Damage Immunity for 3.5 sec.

Class Progress

100Defense Penetration +50
200Movement Speed +8%
300Attack Speed +8%
400Attack Power +70
500Skill Damage +7% / Cooldown Decrease +10%
600Landing Attack increases the caster's Attack Power and Defense Power for 60 sec.
700Attack Power +100 / Defense Power +100
800Causes an Earthquake around the caster for 10 sec. Deals 50% extra Physical Damage to targets within range every 2 sec, and inflicts Stun for 1 sec with a +80% chance. (Up to 20 targets)

Frost Knight

6 required skills · 8 progress bonuses

Open details

Required Skills

Frost Weapon

Earth Shock

Cutting Strike

Life Tap

Leech

Anatomy

Main Effect

Deals Combined Damage to the target and inflicts Frozen for 4 sec. When Frozen ends, reduces Movement Speed for 10 sec. Reduces Movement Speed around the target for 10 sec. Up to 5 targets.

Class Progress

100Endurance Ignore +50
200Movement Speed +8%
300Attack Speed +8%
400Attack Power +70
500Critical Hit +100 / Critical Hit Damage +7%
600When HP is at 50% or below, increases the caster's Endurance.
700Attack Power +100
800Causes an Ice Storm around the target for 10 sec. Deals 50% extra Magic Damage to targets within range every second, and reduces Movement Speed for 3 sec. (Up to 20 targets)

Ancient Protector

6 required skills · 8 progress bonuses

Open details

Required Skills

Create Zone

Deliberate Attack

Overcome

Fire Spirit

Spell Infusion

Wanderer

Main Effect

Landing a Basic Attack has a 100% chance of increasing All Damage and Damage to Monster. Stacks up to 20 times.

Class Progress

100Defense Power +50
200Movement Speed +8%
300Attack Speed +8%
400Attack Power +70
500Defense Power +75 / Attack Power +100
600Increases the caster's Attack Power and Defense Power per 4% of HP lost. Lost HP bonus increases up to 80%.
700Defense Power +100 / Endurance +30
800Increases All Damage of the caster and allies within a 10m radius for 30 sec, and reduces Damage Received. (Up to 10 targets)

Immortal Knight

6 required skills · 8 progress bonuses

Open details

Required Skills

Chase

Defensive Stance

Deathblow

Supersense

Install Bomb

Secreta's Talent

Main Effect

When the caster's HP is at 10% or below, becomes Immortal and immune to all Damage, Status Effects, and Debuffs for 5 sec. When Immortal ends, recovers HP equal to 30% of Max HP. Recovery cannot exceed Max 15,000.

Class Progress

100Defense Penetration +50
200Movement Speed +8%
300Attack Speed +8%
400Attack Power +70
500Attack Power +75 / Damage Received Decrease +3.5%
600Landing Attack increases the caster's Accuracy and Critical Hit for 30 sec.
700Defense Power +100
800Grants Petrify to the caster for 5 sec.

Trinity

6 required skills · 8 progress bonuses

Open details

Required Skills

Cutting Strike

Magic Ignition

Magic Circulation

Supersense

Weapon of Destruction

Weak Spot Analysis

Main Effect

Basic Attacks have a 100% chance to grant an Effect to the caster for a short duration. Effects are applied in the order of Attack Speed, Defense Penetration, and Critical Hit, circulating every 25 stacks.

Class Progress

100Defense Power +50
200Movement Speed +8%
300Attack Speed +8%
400Attack Power +70
500Attack Power +75 / All Damage +3.5%
600Landing Attack Skill increases the caster's Attack Power (+100), Accuracy (+100), and Critical Hit (+100) for 60 sec.
700Attack Power +100 / Attack Speed +5%
800Deals Combined Damage around the caster and inflicts Stun for 5 sec with a +80% chance. (Up to 10 targets)

Harbinger of Storms

6 required skills · 8 progress bonuses

Open details

Required Skills

Mirror Shield

War Cry

Ice Spirit

Power of Darkness

Spread Venom

Magnetic Field

Main Effect

Summons a Storm Area to pull targets toward the caster and significantly reduces their Movement Speed. Storm Area deals fixed damage 8 times and deals a powerful Combined Damage 3 sec later. Up to 10 targets. While Storm Area is summoned, the caster becomes immune to all Status Effects.

Class Progress

100Skill Damage +7%
200Movement Speed +8%
300Attack Speed +8%
400Attack Power +70
500Skill Damage +15%
600Landing Attack Skill increases the caster's Movement Speed (+15%) for 30 sec.
700Attack Speed +5%
800Increases the caster's Max HP, Defense Power, Attack Speed, and Movement Speed for 30 sec.

Goddess of Blessings

6 required skills · 8 progress bonuses

Open details

Required Skills

Create Zone

Lightning Spirit

Leech

Time Haste

Wanderer

Continuous Curing

Main Effect

Increases Attack Power, Movement Speed, and Status Effects Resistance of the caster and allies within a 15m radius for 10 sec. Up to 10 targets.

Class Progress

100Endurance +50
200Movement Speed +8%
300Attack Speed +8%
400Attack Power +70
500Defense +75 / Cooldown Reduction +10%
600Landing Attack Skill increases the caster's Attack Power (+100), Defense Power (+100), and Attack Speed (10%) for 60 sec.
700Attack Power +100 / Attack Speed +5%
800Recovers HP of the caster and party members within a 10m radius equal to 10% of Max HP every 2 sec for 10 sec. Reduces Healing Received for 60 sec. [Recovery cannot exceed Max 5,000 per instance.]

Skill Tags

Tag Legend

Combat
Recon
Spell
Defense
Enhance
Support
Vitality
Trick

Some values may change if LordNine updates hidden class requirements or effects.

FAQ

LordNine Hidden Classes FAQ

What are hidden classes in LordNine?

Hidden classes are special class unlocks in LordNine that require specific skill combinations and provide unique class effects, stat bonuses, and passive effects.

How many hidden classes are listed in this guide?

This guide currently lists 8 known LordNine hidden classes: Sword Master, Destroyer, Frost Knight, Ancient Protector, Immortal Knight, Trinity, Harbinger of Storms, and Goddess of Blessings.

Which LordNine hidden class is best for damage?

Damage-focused players may want to compare Sword Master, Destroyer, Trinity, and Harbinger of Storms because they include offensive bonuses such as Attack Power, Skill Damage, Attack Speed, All Damage, or Defense Penetration.

Which LordNine hidden class is best for survivability?

Immortal Knight and Ancient Protector are strong survivability options because they include defensive effects, Defense Power bonuses, recovery or damage reduction style effects, and endurance-related bonuses.

Are all translations final?

Some hidden class effects are based on machine translation and should be verified in-game. Rows with uncertain wording are clearly marked with a translation note.

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